
Whew. What to say?
We are deep in the throws of xmind brainmapping software and hunger. I suppose that's a natural by-product of working on a game about food. We're drawing our game play inspiration from sources like Hotel Dusk, Myst, Heavy Rain, and the sly sexy devil, Professor Layton. This leaves us squarely in the realm of puzzle and mystery games. Agatha Christie is now our chosen deity (see left, Ms. Christie from the stellar Doctor Who episode, "The Unicorn and the Wasp"), though we're steering clear of such unreliable characters as Dr. Sheppard in The Murder of Rodger Ackroyd and sticking more to the models of Detective Hercule Poirot and James Qwilleran and the Hardy Boys.
We're dealing with a lighter

Alright. Off to Portos for some totally-game-related pastries.
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